Saturday, September 1, 2012

No update...

It's been too long without an update, so I'm justing going to do a quick post on what's been on my list lately:

1) Project Eden - an ongoing thing now into reboot version 4. Version 3 was used for an educational video project, after a furious over-the-weekend optimization of key shaders. I substituted my atmospheric shader hacks with a real-time algorithm meant for GPU rendering. It basically forced me to learn VEX coding and now I'm hooked. Dammit Jim, I'm not a programmer!

2) Trying to create a planetary ocean shader. Currently exploring Gerstner's trochoidal wave equations and managed to implement a simple version using inline VEX code in a VOPSOP. Now scratching my head over how to convert cartesian space into a uniform spherical mapping. Dammit Jim, I'm not a mathematician!

3) Dec 21, 2012. What most people don't realize is that the Mayan's did not create their calendar. They inherited it from previous advanced civilizations (people from Atlantis?) and the Long Count started in 3114BC, thousands of years before the Maya came to exist. The Earth's 26,000 year precession cycle is coming to an end in December 2012. Sure, the Sun's ecliptic intersects the galactic ecliptic at the galactic center, a very rare occurrence for humans as we have such short life spans compared to the galactic time scale. What's gonna happen? Pole shift? Massive solar storms? Second coming? An evolutionary leap? Regardless, these are interesting times.

Thursday, June 21, 2012

Eden Video

Test render of my 3D Earth has been posted on Vimeo. Find out more about the "making of" here.